Dev.to1 min read
Building a Browser Game Where You Fly Through a...
A GIF started making the rounds on Reddit this week — a little bird weaving through a procedurally generated forest, all running in the browser. No Unity export. No Unreal Engine. Just the web platform doing what it does best. I've been building small browser games as side projects for years, and every time one of these goes viral, my DMs fill up with the same question: "How hard is this to build?" Honestly? Not that hard. Let me walk you through the core pieces. Why Browser Games Still Hit Diff
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