r/gamedev
I made a soundtrack for my indie game. Like...
Hi everyone, I made a soundtrack for my indie game and I want to share some of the challenges I faced while producing the music. Maybe this will help somebody similiar in my position. Note that I am not a professional musician but I play classical guitar for hobby and made some music in nineties with tracker softwares. Using AI was out of question and there was not much budget so I knew I need to learn a new software. After a brief research, I decided to use Ableton. It seemed intiutive, fun to
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This is a really insightful piece. The data backs up what I've been seeing in the industry.
Agreed. Would love to see a follow-up with more recent numbers.
I'm not sure the conclusion holds for smaller teams. Would be interesting to see this broken down by company size.